![]() ![]() That way when your creation turns out fantastically awful, you can reload your last Good Shepard Head. I would recommend that you Export your Head Morph as you have it now to a file and then tinker going forward. The lighting in Mass Effect Legendary (and in the originals) can *greatly* effect how some of these edits would look. It is a simple space/tab formatted text file with breakdowns of each part I found useful and worked when fooling around. ![]() The Offset Bones I ran through myself by editing and checking in game, again with my observations. Most of the Scalar and Vector notes came from outside sources, with my own observations. This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor by Karlitos' ( Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community ())
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